"5"
- Heal by using a free recovery
- Re-roll a d20, use the new result
- Have your opponent re-roll a d20, use the new result
"6"
- Heal by using TWO free recoveries
- Turns a failed d20 roll into a success (if used for an attack roll, it is just a hit, not a crit)
- Turns a successfull hit against you into a miss.
- Turns a crit against you into a normal hit.
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